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Go 10 (Go Fish for a Ten)

addition · Making ten with card pairs

Go 10 (Go Fish for a Ten) is a simple addition card game for Kindergarten through Grade 2. Instead of matching equal cards, players look for two cards whose values combine to make 10 and set each successful pair face up. The game keeps the mathematical target very clear: recognize combinations of 10 quickly enough to know which partner card to ask for.

This small-group game is a useful option for early number-bond practice because the rules are familiar and the math repeats naturally across many turns. It can also show you which combinations students recognize immediately and which still depend on counting. Generate lesson support for Go 10 (Go Fish for a Ten) with a free Find a Math Game account. No credit card, with 3 lifetime lesson generations.

Grades:
K, 1, 2
Players:
3–4 players
Materials:
cards
Classroom use:
small group

Standards alignment

K.OA.A.4 · primary

Official Rules

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