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Math Knowledge Marble Jar Game

place value · Identifying digit place value in decimals and whole numbers

This activity gives students an incentive to know their place value and number sense.

Math Knowledge Marble Jar Game is a Grade 4–5 place-value routine that turns daily number reading into a class goal. The teacher writes a number containing whole-number and decimal places, asks students to identify the digit in a selected position, and adds a marble to the class jar for each correct response. Repeated questions build familiarity with place names and digit value over time.

Use it as a brief whole-class warm-up when you want place-value review to happen consistently without taking over the lesson. The same routine can move between large whole numbers and decimal places as students are ready. Create a free Find a Math Game account to generate teacher-ready lesson support for Math Knowledge Marble Jar Game. No credit card, with 3 lifetime lesson generations.

Grades:
4, 5
Materials:
printable
Classroom use:
whole class

Standards alignment

5.NBT.A.3.A · primary

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Original Printable

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