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Race to Nothing

subtraction · subtracting within 100 to reach zero

To subtract numbers within 100 [2.NBT.B.5].

Race to Nothing is a Grade 2 subtraction dice game that starts every player at 100 and works backward to exactly zero. Students roll, subtract the value from their current total, and record the new amount. If a roll is greater than the number remaining, it cannot be used, so the final turns require careful attention to the exact difference.

Use it in a small group or whole class when students are practicing subtraction within 100 and counting backward. The exact-zero finish gives students a natural reason to think about which amount is still needed. Create a free Find a Math Game account to generate teacher-ready lesson support for Race to Nothing. No credit card is required, with 3 lifetime lesson generations.

Grades:
2
Materials:
dice, paper
Classroom use:
small group, whole class

Standards alignment

2.NBT.B.5 · primary

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