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Spin to Win

probability · simple probability and likelihood vocabulary

Describe events using the vocabulary of probability: always, more likely, equally likely, less likely, never [5.P(C).10].

Spin to Win is a Grade 7 probability game built around likelihood and strategic choices. Players choose one of three spinner mats, spin for a colored block, and decide whether to keep the result or allow another player to claim it. Certain combinations of red and blue blocks can be traded for yellow blocks, and the first player to collect exactly four yellow blocks wins.

Use it when students are learning probability language such as more likely, less likely, equally likely, always, and never. Comparing the three spinner mats gives students a reason to discuss which choice offers the best chance of getting the color they need. Create a free Find a Math Game account to generate teacher-ready lesson support for Spin to Win. No credit card, with 3 lifetime lesson generations.

Grades:
7
Players:
2 or more players
Materials:
printable
Classroom use:
small group

Standards alignment

7.SP.C.5 · primary
7.SP.C.6

Official Rules

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Original Printable

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