Back to the catalog

Tack Me to the Plane

coordinate plane · plotting ordered pairs and identifying coordinates

To plot objects in a coordinate plane and determine the x and y-coordinate of the objects.

Tack Me to the Plane is a Grade 6 coordinate-plane game where playing cards generate signed ordered pairs. Black cards represent positive values, red cards negative values, and wild face cards can be used as any value including zero. Players draw an x-coordinate and y-coordinate, plot the point with an object marker and push pin, and then challenge the next player to identify its coordinates.

Use it in a small group when students are plotting and reading points in all four quadrants. The sign-by-suit system makes positive and negative coordinates visible before students even place the point. Create a free Find a Math Game account to generate teacher-ready lesson support for Tack Me to the Plane. No credit card is required, with 3 lifetime lesson generations.

Grades:
6
Players:
3 or more players
Materials:
cards
Classroom use:
small group

Standards alignment

6.NS.C.6.B · primary
6.NS.C.6.C

Official Rules

Verified publisher content. Generate this game's lesson with a free account to unlock the complete Official Rules.

Original Printable

Unlocks when you generate this game's lesson.