The Sock in the Sock Drawer Part 1
probability · sample space and simple probability without replacement
Figure out the chances of picking a matching blue sock from Daniel’s sock drawer.
The Sock in the Sock Drawer Part 1 is a Grade 7 probability activity built around a simple sample-space problem. Students analyze a drawer containing different numbers of colored socks, total the 19 possible outcomes, and calculate the probability of drawing each color—including the chance of finding a matching blue sock.
Use it in a small group when students are learning simple probability as favorable outcomes divided by total outcomes. The familiar sock context makes the sample space concrete and gives students a clear reason to compare probabilities for different colors. Create a free Find a Math Game account to generate teacher-ready lesson support for Part 1. No credit card is required, with 3 lifetime lesson generations.
- Grades:
- 7
- Materials:
- cards
- Classroom use:
- small group
Standards alignment
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