The Zero Chase
integers · integer operations and operation choice
To add, subtract, multiply, divide integers [7.NS.A.3].
The Zero Chase is a Grade 7 integer game where every player begins at 100 and tries to reach zero through a mix of operations. A spinner determines whether the turn uses addition, subtraction, multiplication, or division, and a die supplies the value. Students can choose positive or negative values when the rules allow, making operation choice part of the strategy.
Use it for small-group or partner review when students are fluent enough with integer operations to think strategically. The changing current value gives students a reason to estimate which operation will move them closest to zero. Create a free Find a Math Game account to generate teacher-ready lesson support for The Zero Chase. No credit card is required, with 3 lifetime lesson generations.
- Grades:
- 7
- Players:
- 2 or more players
- Materials:
- dice, paper, pencil, printable
- Classroom use:
- small group, partner work
Standards alignment
Official Rules
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Original Printable
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