Time Spin
measurement · telling time to the nearest five minutes
To tell and write time from analog and digital clocks to the nearest five minutes [2.MD.C.7].
Time Spin is a Grade 2 time game for reading and writing clocks to the nearest five minutes. A spinner is used twice: once to generate the hour and once to determine the minute-hand position. Students then record the corresponding time in both analog and digital forms and earn a point for an accurate match.
Use it for small-group or whole-class review when students are learning five-minute intervals around the clock. The random spinner combinations create a fresh time each round without relying on a fixed worksheet sequence. Create a free Find a Math Game account to generate teacher-ready lesson support for Time Spin. No credit card is required, with 3 lifetime lesson generations.
- Grades:
- 2
- Players:
- 2 or more players
- Materials:
- paper, pencil, printable
- Classroom use:
- small group, partner work
Standards alignment
Official Rules
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Original Printable
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